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	<title>SxDSalon: A group blog on social interaction design &#187; adrian chan</title>
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	<description>A group blog on social interaction design for social media by practitioners</description>
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		<title>Designing for dates: when contact needs a helping hand</title>
		<link>http://blog.sxdsalon.org/2010/10/19/designing-for-dates-when-contact-needs-a-helping-hand/</link>
		<comments>http://blog.sxdsalon.org/2010/10/19/designing-for-dates-when-contact-needs-a-helping-hand/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 16:19:28 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=536</guid>
		<description><![CDATA[I got into social media more or less on the heels of running an online dating service in the late 1990s. It was the san francisco bay area franchise of matchmaker.Com, and I was co-owner with a friend. I made no money on the experience, in part because of our short-sightedness, in part because we [...]]]></description>
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		<title>Designing social tools: core user types</title>
		<link>http://blog.sxdsalon.org/2010/10/05/designing-social-tools-core-user-types/</link>
		<comments>http://blog.sxdsalon.org/2010/10/05/designing-social-tools-core-user-types/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 19:01:35 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=530</guid>
		<description><![CDATA[In rolling out and growing a successful social product we need to always think from the user’s perspective. Audiences don’t view the product as we do, and we should have no reason to expect them to do with our platform as we have engineered and designed it. What it does, what it’s good for, and [...]]]></description>
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		<title>A look at the innovation of social tools</title>
		<link>http://blog.sxdsalon.org/2010/09/30/a-look-at-the-innovation-of-social-tools/</link>
		<comments>http://blog.sxdsalon.org/2010/09/30/a-look-at-the-innovation-of-social-tools/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 18:32:14 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=524</guid>
		<description><![CDATA[We in the social media industry are given to talk about the fortunes of our leading companies. Twitter, Facebook, and Foursquare are our brands. They are the characters in our story, legends of their own making and in their own time. Their decisions and strategies involve us directly and shape the very media we use [...]]]></description>
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		<title>A look at the innovation of social tools</title>
		<link>http://blog.sxdsalon.org/2010/09/30/a-look-at-the-innovation-of-social-tools/</link>
		<comments>http://blog.sxdsalon.org/2010/09/30/a-look-at-the-innovation-of-social-tools/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 18:32:14 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=524</guid>
		<description><![CDATA[We in the social media industry are given to talk about the fortunes of our leading companies. Twitter, Facebook, and Foursquare are our brands. They are the characters in our story, legends of their own making and in their own time. Their decisions and strategies involve us directly and shape the very media we use [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>How to write commercial tweets and posts</title>
		<link>http://blog.sxdsalon.org/2010/09/21/how-to-write-commercial-tweets-and-posts/</link>
		<comments>http://blog.sxdsalon.org/2010/09/21/how-to-write-commercial-tweets-and-posts/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 18:44:30 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=521</guid>
		<description><![CDATA[I recently met with a potential client to do some work on crafting promotional tweets and Facebook status updates with the purpose of sharing commercial offers across social networks. This might not seem to fall within the purview of social interaction design &#8212; the job being more of a marketing copy writing contract. But as [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>On the importance of social interaction design for social startups</title>
		<link>http://blog.sxdsalon.org/2010/09/14/on-the-importance-of-social-interaction-design-for-social-startups/</link>
		<comments>http://blog.sxdsalon.org/2010/09/14/on-the-importance-of-social-interaction-design-for-social-startups/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 16:38:29 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=517</guid>
		<description><![CDATA[This post is an attempt at reaching the startups and social application companies out there that don&#8217;t have in-house social interaction design. And the many angels, funders, and venture firms that back them. I would like to say a few things about the role social interaction design can play. With a focus on when to [...]]]></description>
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		<title>Social interaction design 101</title>
		<link>http://blog.sxdsalon.org/2010/09/09/social-interaction-design-101/</link>
		<comments>http://blog.sxdsalon.org/2010/09/09/social-interaction-design-101/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 18:00:19 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=513</guid>
		<description><![CDATA[The design of social media tools and services is a bit of an art, and a tricky one at that. Where design methodologies exist, they compete with business requirements and a rapidly changing landscape. Where business goals exist, they, too, must adapt to a marketplace rife with competition. Where best practices exist, use of them [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>I just killed a social game mechanic</title>
		<link>http://blog.sxdsalon.org/2010/08/26/i-just-killed-a-social-game-mechanic/</link>
		<comments>http://blog.sxdsalon.org/2010/08/26/i-just-killed-a-social-game-mechanic/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 20:52:34 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=507</guid>
		<description><![CDATA[Techcrunch this week posted a copy of a social gaming playdeck used by SCVNGR. Social gaming is indeed hot these days. But there&#8217;s some confusion around game mechanics and social gaming dynamics. I don&#8217;t see any social in the playdeck provided below. So I&#8217;ve added my own commentary to each of the deck&#8217;s 47 points. [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>The Like as interest and social gesture</title>
		<link>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture-2/</link>
		<comments>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture-2/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 20:36:25 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=500</guid>
		<description><![CDATA[I have been meaning to write about Likes and users interests for quite some time. But the matter is complicated. So rather than wait to write the perfect post, I&#8217;m going to lay down some cornerstones, sketch a few concepts and maybe develop some key arguments. I&#8217;ll begin with a bit of the raison d&#8217;etre. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Hey startup, what’s your social interaction model?</title>
		<link>http://blog.sxdsalon.org/2010/08/20/hey-startup-what%e2%80%99s-your-social-interaction-model/</link>
		<comments>http://blog.sxdsalon.org/2010/08/20/hey-startup-what%e2%80%99s-your-social-interaction-model/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 21:44:54 +0000</pubDate>
		<dc:creator>adrian chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=497</guid>
		<description><![CDATA[I&#8217;ve been doing an awful lot of talking to potential clients in the past weeks. As a consequence, my social interaction design pitch has tightened up. I&#8217;m going to attempt a brief and concise (un-Chan-like) summary of why it is that I believe social media startups and services ought to know their social interaction design [...]]]></description>
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