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	<title>SxDSalon: A group blog on social interaction design &#187; alevin</title>
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		<title>The interest graph needs design love</title>
		<link>http://blog.sxdsalon.org/2011/07/18/the-interest-graph-needs-design-love/</link>
		<comments>http://blog.sxdsalon.org/2011/07/18/the-interest-graph-needs-design-love/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 18:46:50 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2620</guid>
		<description><![CDATA[In order to make content filtering and interest graph gardening usable and useful for most people, Google will need to give it the same design love it gave Circles.  The playful gestures of encircling are intended to make it feel natural and fun to add people to circles, and to move people among circles [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Is location social anymore?</title>
		<link>http://blog.sxdsalon.org/2010/12/01/is-location-social-anymore/</link>
		<comments>http://blog.sxdsalon.org/2010/12/01/is-location-social-anymore/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 05:22:11 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2558</guid>
		<description><![CDATA[When FourSquare first came out, its social design supported a strange mix of invitation and competitive motivations.  &#8220;Swing by and say hi!&#8221; said the standard message when you shared with Twitter or Facebook.   At the same time, the service promoted competition for mayorships and badges for frequent checkins. Many people &#8220;checked in&#8221;, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Zero-sum social</title>
		<link>http://blog.sxdsalon.org/2010/10/17/zero-sum-social/</link>
		<comments>http://blog.sxdsalon.org/2010/10/17/zero-sum-social/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 05:16:59 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2530</guid>
		<description><![CDATA[Ralph Koster&#8217;s comprehensive presentation about social game mechanics at the most recent Game Developers Conference includes some pithy and striking definitions of social concepts and how they relate to games:
* &#8220;Identity: Means of displaying status and role via rivalrous goods.&#8221;
* &#8220;Gift: &#8220;transferring a rivalrous good to another actor to increase their status.&#8221;
* &#8220;Community is where [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The social layer – who benefits from silos?</title>
		<link>http://blog.sxdsalon.org/2010/10/11/the-social-layer-%e2%80%93-who-benefits-from-silos/</link>
		<comments>http://blog.sxdsalon.org/2010/10/11/the-social-layer-%e2%80%93-who-benefits-from-silos/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 03:52:03 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2505</guid>
		<description><![CDATA[Mark Zuckerberg is on record dismissing the idea of a social layer. He makes a good point that good social experiences need to be fostered with design, not simply tacked on. This is true but not but does not contradict the need for a &#8220;social layer.&#8221;
People want social experiences, and they don&#8217;t want those experiences [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Facebook groups are forever</title>
		<link>http://blog.sxdsalon.org/2010/10/11/facebook-groups-are-forever/</link>
		<comments>http://blog.sxdsalon.org/2010/10/11/facebook-groups-are-forever/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 02:02:00 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2519</guid>
		<description><![CDATA[Brian Solis uncovered an interesting feature of Facebook groups &#8211; if you unsubscribe from a group, you cannot join it ever again.   This is portrayed as a feature to improve the social dynamics of groups, by making people use care about which groups they invite others too, and which they expect. 
Update: Actually, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Facebook groups – design flaws in social scaling</title>
		<link>http://blog.sxdsalon.org/2010/10/06/facebook-groups-%e2%80%93-design-flaws-in-social-scaling/</link>
		<comments>http://blog.sxdsalon.org/2010/10/06/facebook-groups-%e2%80%93-design-flaws-in-social-scaling/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 03:44:20 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2487</guid>
		<description><![CDATA[I am very glad to see Facebook launch better groups. But the implementation has some serious social design flaws. 
Groups are very valuable in signifying the social context in which people feel comfortable sharing.  Even when information is not private or secret, people use social group context to choose what and how to share. [...]]]></description>
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		<title>Lobsters, pandas, and Jane Jacobs</title>
		<link>http://blog.sxdsalon.org/2010/09/06/lobsters-pandas-and-jane-jacobs/</link>
		<comments>http://blog.sxdsalon.org/2010/09/06/lobsters-pandas-and-jane-jacobs/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 21:48:07 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2478</guid>
		<description><![CDATA[An insightful and catchy post in July by iFindKarma made the case that Google can&#8217;t get &#8220;social&#8221; because their model of behavior is utilitarian.  Facebook succeeds because their model of behavior is social and fun. 
This is intriguing, and on some level really disturbing.  Google provides a service that meets users needs as [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>What social media influence isn’t</title>
		<link>http://blog.sxdsalon.org/2010/08/07/what-social-media-influence-isn%e2%80%99t/</link>
		<comments>http://blog.sxdsalon.org/2010/08/07/what-social-media-influence-isn%e2%80%99t/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 00:13:52 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2451</guid>
		<description><![CDATA[Bernardo Huberman&#8217;s much-tweeted recently published study reveals that what makes people influential on Twitter is decidedly not their follower count.  Based on analysis of 22 million tweets, the study looks at what factors correlate most closely with the spread of ideas as represented by links.  Some celebrities and institutions with many followers are [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The trouble with Facebook for organizing</title>
		<link>http://blog.sxdsalon.org/2010/08/07/the-trouble-with-facebook-for-organizing/</link>
		<comments>http://blog.sxdsalon.org/2010/08/07/the-trouble-with-facebook-for-organizing/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 22:54:51 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2425</guid>
		<description><![CDATA[As the dominant online social network, Facebook is place where activists and organizers head to help their movements and ideas spread.  People are already on Facebook, and can share discussions, events, actions, with their networks of friends.  This is great.  But there&#8217;s a pretty serious problem, it seems to me, in the [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Who likes being mayor? On the narrow appeal of FourSquare</title>
		<link>http://blog.sxdsalon.org/2010/07/27/who-likes-being-mayor-on-the-narrow-appeal-of-foursquare/</link>
		<comments>http://blog.sxdsalon.org/2010/07/27/who-likes-being-mayor-on-the-narrow-appeal-of-foursquare/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 07:21:17 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2396</guid>
		<description><![CDATA[Who gets a thrill from the being mayor of their local coffee shop? According to a recent Forrester study the users of location-based services (such as FourSquare,  Gowalla, and, Brightkite) are 80% male and 70% are aged 19-35.   Usage is concentrated among a relatively small number of very heavy users: &#8220;only 1% [...]]]></description>
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		<slash:comments>7</slash:comments>
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