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	<title>SxDSalon: A group blog on social interaction design &#187; sxd</title>
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	<description>A group blog on social interaction design for social media by practitioners</description>
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		<title>I just killed a social game mechanic</title>
		<link>http://blog.sxdsalon.org/2010/08/26/i-just-killed-a-social-game-mechanic/</link>
		<comments>http://blog.sxdsalon.org/2010/08/26/i-just-killed-a-social-game-mechanic/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 20:52:34 +0000</pubDate>
		<dc:creator>Adrian Chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=507</guid>
		<description><![CDATA[			
				
			
		
Techcrunch this week posted a copy of a social gaming playdeck used by SCVNGR. Social gaming is indeed hot these days. But there&#8217;s some confusion around game mechanics and social gaming dynamics. I don&#8217;t see any social in the playdeck provided below. So I&#8217;ve added my own commentary to each of the deck&#8217;s 47 points.
My [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>The Like as interest and social gesture</title>
		<link>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture-2/</link>
		<comments>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture-2/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 20:36:25 +0000</pubDate>
		<dc:creator>Adrian Chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=500</guid>
		<description><![CDATA[			
				
			
		
I have been meaning to write about Likes and users interests for quite some time. But the matter is complicated. So rather than wait to write the perfect post, I&#8217;m going to lay down some cornerstones, sketch a few concepts and maybe develop some key arguments.
I&#8217;ll begin with a bit of the raison d&#8217;etre. Likes [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Like as interest and social gesture</title>
		<link>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture/</link>
		<comments>http://blog.sxdsalon.org/2010/08/23/the-like-as-interest-and-social-gesture/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 20:36:25 +0000</pubDate>
		<dc:creator>Adrian Chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=500</guid>
		<description><![CDATA[			
				
			
		
I have been meaning to write about Likes and users interests for quite some time. But the matter is complicated. So rather than wait to write the perfect post, I&#8217;m going to lay down some cornerstones, sketch a few concepts and maybe develop some key arguments.
I&#8217;ll begin with a bit of the raison d&#8217;etre. Likes [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Hey startup, what’s your social interaction model?</title>
		<link>http://blog.sxdsalon.org/2010/08/20/hey-startup-what%e2%80%99s-your-social-interaction-model/</link>
		<comments>http://blog.sxdsalon.org/2010/08/20/hey-startup-what%e2%80%99s-your-social-interaction-model/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 21:44:54 +0000</pubDate>
		<dc:creator>Adrian Chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=497</guid>
		<description><![CDATA[			
				
			
		
I&#8217;ve been doing an awful lot of talking to potential clients in the past weeks. As a consequence, my social interaction design pitch has tightened up. I&#8217;m going to attempt a brief and concise (un-Chan-like) summary of why it is that I believe social media startups and services ought to know their social interaction design [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The strange culture of social technology, and its makers</title>
		<link>http://blog.sxdsalon.org/2010/08/18/the-strange-culture-of-social-technology-and-its-makers/</link>
		<comments>http://blog.sxdsalon.org/2010/08/18/the-strange-culture-of-social-technology-and-its-makers/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 18:09:46 +0000</pubDate>
		<dc:creator>Adrian Chan</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.gravity7.com/blog/media/?p=481</guid>
		<description><![CDATA[			
				
			
		
In the past months I have been systematically scoping out social media businesses, startups, services, agencies, and more. It&#8217;s what us &#8220;freelancers&#8221; do &#38;emdash; especially now that the industry has matured. I have a filemaker database of more than 650 companies worth tracking. Along with notes, and various other sundry details.
If I were to rush [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>On Fire with Social Progressions</title>
		<link>http://blog.sxdsalon.org/2010/08/12/on-fire-with-social-progressions/</link>
		<comments>http://blog.sxdsalon.org/2010/08/12/on-fire-with-social-progressions/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 23:02:01 +0000</pubDate>
		<dc:creator>vanderwal</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">tag:www.personalinfocloud.com://0366cb2e8f2906150131a8064ddb7f7b</guid>
		<description><![CDATA[When talking with organizations about social tools and logical social flows for information from ideas all the way to formal outcomes (white papers, process docs, product enhancement requirement documents, etc.) there have always been stated steps. Some of these steps...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>What social media influence isn’t</title>
		<link>http://blog.sxdsalon.org/2010/08/07/what-social-media-influence-isn%e2%80%99t/</link>
		<comments>http://blog.sxdsalon.org/2010/08/07/what-social-media-influence-isn%e2%80%99t/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 00:13:52 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2451</guid>
		<description><![CDATA[Bernardo Huberman&#8217;s much-tweeted recently published study reveals that what makes people influential on Twitter is decidedly not their follower count.  Based on analysis of 22 million tweets, the study looks at what factors correlate most closely with the spread of ideas as represented by links.  Some celebrities and institutions with many followers are [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>The trouble with Facebook for organizing</title>
		<link>http://blog.sxdsalon.org/2010/08/07/the-trouble-with-facebook-for-organizing/</link>
		<comments>http://blog.sxdsalon.org/2010/08/07/the-trouble-with-facebook-for-organizing/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 22:54:51 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2425</guid>
		<description><![CDATA[As the dominant online social network, Facebook is place where activists and organizers head to help their movements and ideas spread.  People are already on Facebook, and can share discussions, events, actions, with their networks of friends.  This is great.  But there&#8217;s a pretty serious problem, it seems to me, in the [...]]]></description>
		<wfw:commentRss>http://blog.sxdsalon.org/2010/08/07/the-trouble-with-facebook-for-organizing/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Tummelvision recap: On social interaction design</title>
		<link>http://blog.sxdsalon.org/2010/08/05/tummelvision-recap-on-social-interaction-design/</link>
		<comments>http://blog.sxdsalon.org/2010/08/05/tummelvision-recap-on-social-interaction-design/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 03:38:56 +0000</pubDate>
		<dc:creator>brynn</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://brynnevans.com/blog/?p=2126</guid>
		<description><![CDATA[I just signed off Tummelvision, a weekly podcast/videocast (in some cases) led by Deb Schultz, Heather Gold, and Kevin Marks, where we had a fascinating conversation about designing for social interactions. I was a lucky guest along with Julie Hamwood from Adaptive Path. The conversation was really stimulating, and wound in and out of perspectives [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Who likes being mayor? On the narrow appeal of FourSquare</title>
		<link>http://blog.sxdsalon.org/2010/07/27/who-likes-being-mayor-on-the-narrow-appeal-of-foursquare/</link>
		<comments>http://blog.sxdsalon.org/2010/07/27/who-likes-being-mayor-on-the-narrow-appeal-of-foursquare/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 07:21:17 +0000</pubDate>
		<dc:creator>alevin</dc:creator>
				<category><![CDATA[sxd]]></category>

		<guid isPermaLink="false">http://www.alevin.com/?p=2396</guid>
		<description><![CDATA[Who gets a thrill from the being mayor of their local coffee shop? According to a recent Forrester study the users of location-based services (such as FourSquare,  Gowalla, and, Brightkite) are 80% male and 70% are aged 19-35.   Usage is concentrated among a relatively small number of very heavy users: &#8220;only 1% [...]]]></description>
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		<slash:comments>7</slash:comments>
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